Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Alvis Askew's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
During a battle, defeat or victory depends on Alvis Askew's actions. The ship suffers severe damage and Alvis Askew is blamed for the disaster. Alvis Askew is court - martialled and discharged. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Good fortune |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
32 |
Became a Merchant (Merchant Marine). |
6 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Make an unexpected connection outside Alvis Askew's normal circles. Gain a Contact. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Voluntarily left Merchant Marine |
9 |
44 |
Failed to qualify for Field Researcher (Scholar). |
9 |
44 |
Became a Drifter (Scavenger). |
9 |
48 |
Find valuable salvage. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
50 |
Alvis Askew do not know what happened to Alvis Askew. There is a gap in Alvis Askew's memory. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |