Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Advanced training in a specialist field |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Army Support) with previous rank. |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Nearly killed. |
3 |
30 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Army (Cavalry) with previous rank. |
5 |
36 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Logan Mitchelle aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Find an Alien Artifact. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Attempted a risky adventure and was sent to prison. |
9 |
45 |
Became a Prisoner (Inmate). |
9 |
47 |
Make friends with another inmate; gain them as a Contact. |
9 |
49 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
49 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Returned to Prisoner (Inmate). |
11 |
56 |
Joined a prison gang |
11 |
57 |
Promoted to Prisoner (Inmate) rank 2. |
12 |
57 |
Returned to Prisoner (Fixer). |
12 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Prisoner (Fixer). |
13 |
65 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Returned to Prisoner (Inmate). |
14 |
68 |
Defeated a prison gang. Gain an Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Switched to Prisoner (Thug) with previous rank. |
15 |
70 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Prisoner (Thug). |
16 |
74 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |