Retired Junior Project Worker Albert Gardiner  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 65 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 8 (0)111528
Considerate
 
Skills
Admin 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Melee (Unarmed) 3
Persuade 1
Recon 1
Science (Social Sciences) 0
Stealth 0
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 01
Drifter Scavenger 13
Drifter Barbarian 01
Believer Holy Warrior Hopeful02
Drifter Wanderer 12
Prisoner Fixer 01
Prisoner Thug 01
Prisoner Inmate 11
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Mettie Wagner Rival 1 2 0 0 Irhadre (F/23)
Relationship redefined. Contact becomes an rival.
Orange Robertson Enemy 0 3 3 0 Irhadre (M/32)
Orange Robertson is particularly unusual, such as an artificial intelligence or very alien being.
Perley Keating Rival 1 1 4 3 Zaris (M/12)
Cathy Spice Rival 0 2 1 1 Irhadre (F/25)
Cathy Spice is particularly unusual, such as an artificial intelligence or very alien being.
Jefferson Clements Rival 1 1 1 2 Dynchia (M/34)
Jefferson Clements gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Make an unexpected connection outside Albert Gardiner's normal circles. Gain a Contact.
2 22 Voluntarily left Broker
2 22 Failed to qualify for Star Marine (Marine).
2 22 Became a Drifter (Scavenger).
2 23 Albert Gardiner do not know what happened to Albert Gardiner. There is a gap in Albert Gardiner's memory.
3 23 Failed to qualify for Broker (Merchant).
3 23 Switched to Drifter (Barbarian).
3 26 Albert Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Became a Believer (Holy Warrior) with the new title Hopeful.
4 27 Albert Gardiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 27 Failed to qualify for Merchant Academy.
5 27 Switched to Drifter (Wanderer).
5 29 Attempted a risky adventure and was wildly successful.
5 31 Promoted to Drifter (Wanderer) rank 1.
6 31 Continued as Drifter (Wanderer).
6 35 Betrayed by a friend. One of Albert Gardiner's Contacts or Allies betrays Albert Gardiner, ending Albert Gardiner's career. That Contact or Ally becomes a Rival or Enemy.
7 35 Returned to Believer (Holy Warrior).
7 38 Albert Gardiner come into conflict with a splinter group Albert Gardiner's own religion which maintains Albert Gardiner's version is the wrong one. Gain 2 Rivals.
8 38 Returned to Drifter (Scavenger).
8 42 Albert Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 42 Continued as Drifter (Scavenger).
9 46 Attempted a risky adventure and was sent to prison.
9 46 Promoted to Drifter (Scavenger) rank 1.
10 46 Became a Prisoner (Fixer).
10 50 Beaten by a prison gang.
10 50 Lightly injured, no permanent damage. Fully recovered.
11 50 Switched to Prisoner (Thug) with previous rank.
11 53 Good Behaviour.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Retired at age 54.
12 54 Switched to Prisoner (Inmate) with previous rank.
12 56 Hire a new lawyer.
12 58 Promoted to Prisoner (Inmate) rank 1.
12 58 Paroled from prison.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 62 A notable academic consults with Albert Gardiner about a publication or documentary he is working on. Gain a Contact in academia.
14 62 Aging Crisis. Owe 30,000 for medical bills.
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