Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Commanding officer takes an interest in Debbie Mccoy's career. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
A mission goes wrong; Debbie Mccoy and several others are captured and mistreated by the enemy. Gain Debbie Mccoy's jailer as an Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Debbie Mccoy's actions. Debbie Mccoy actions lead to an honorabe discharge. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
30 |
Debbie Mccoy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Vessel participates in a notable military engagement. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
38 |
Vessel participates in a notable military engagement. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
40 |
Commanding officer takes an interest in Debbie Mccoy's career. |
7 |
43 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
43 |
Voluntarily left Line/Crew |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
44 |
Debbie Mccoy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Debbie Mccoy have been following false teachings! |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
Moved to a new world. |
11 |
54 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |