Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Colonist (Citizen). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Attacked by enemies and injured. |
2 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
29 |
Gain Enemy if Merritt Davidson don't already have one. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
33 |
Contact with Government. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
37 |
Merritt Davidson do not know what happened to Merritt Davidson. There is a gap in Merritt Davidson's memory. |
5 |
37 |
Became a Scholar (Field Researcher). |
5 |
39 |
An expedition or voyage goes wrong, leaving Merritt Davidson stranded in the wilderness. |