Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Law Enforcement (Agent). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
28 |
Encounter a Psionic institute. |
2 |
28 |
Tested for psionic powers |
2 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
31 |
Continued as Drifter (Barbarian). |
3 |
34 |
Erma Tucker do not know what happened to Erma Tucker. There is a gap in Erma Tucker's memory. |
4 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Switched to Drifter (Scavenger). |
5 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
42 |
Drafted into Line/Crew |
6 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
45 |
Became a Navy (Line/Crew). |
7 |
48 |
Erma Tucker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
49 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
49 |
Continued as Navy (Line/Crew). |
8 |
53 |
Vessel participates in a diplomatic mission. |