Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
21 |
Works is especially well received and popular, making Emile Mathew a minor celebrity |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
25 |
One of Emile Mathew's pieces of art is stolen, and the investigation brings Emile Mathew into the criminal underworld. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Emile Mathew far from home. |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Attacked by enemies that Emile Mathew easily defeat. |
5 |
31 |
Gain Enemy if Emile Mathew don't already have one. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Emile Mathew is sent to a new community or parish to preach The Word among the poor. |