Junior Project Worker Emile Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 38 M 6 (0) 10 (1) 8 (0) 5 (-1) 5 (-1) 5 (-1)6A8555
Poor communicator, Fuddy duddy, Keen
 
Skills
Carouse 1
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Persuade 1
Pilot 0
Profession (Worker) 0
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Entertainer Performer 13
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker01
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Severely injured. Fully recovered. Owe 6,250 for medical bills.
2 20 Became a Entertainer (Performer).
2 21 Works is especially well received and popular, making Emile Mathew a minor celebrity
2 24 Promoted to Entertainer (Performer) rank 1.
3 24 Continued as Entertainer (Performer).
3 25 One of Emile Mathew's pieces of art is stolen, and the investigation brings Emile Mathew into the criminal underworld.
4 28 Continued as Entertainer (Performer).
4 29 An investigation, tour, project or expedition goes wrong, stranding Emile Mathew far from home.
5 29 Failed to qualify for Field Researcher (Scholar).
5 29 Became a Drifter (Scavenger).
5 31 Attacked by enemies that Emile Mathew easily defeat.
5 31 Gain Enemy if Emile Mathew don't already have one.
6 33 Continued as Drifter (Scavenger).
6 34 Injured. Fully recovered. Owe 2,500 for medical bills.
7 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 36 Emile Mathew is sent to a new community or parish to preach The Word among the poor.
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