Retired Captain Adolph Campbell  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 67 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 11 (1)11137B
Conspicuous, Disorderly
 
Skills
Admin 2
Advocate 1
Animals 0
Art (Presentation/Write) 1
Astrogation 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Deception 2
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 0
Gun Combat (Slug) 1
Heavy Weapons 0
Leadership 1
Pilot (Capital Ships) 1
Profession (Hostile Environment/Low-G) 1
Recon 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 01
Merchant Broker 04
Drifter Wanderer 33
Noble Administrator Chief44
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Melville Laroche Ally 4 1 4 0 Azhanti (M/27)
Relationship becomes more intense. Contact becomes an ally.
Ferdinand Eade Contact 3 0 1 1 Ziadd (M/72)
Corbett Lawlor Enemy 0 4 5 2 Irhadre (M/33)
Warner Cunningham Rival 1 2 2 1 Ziadd (M/31)
Warner Cunningham belongs to an unusual cultural or religious group.
Newton Dinan Ally 2 0 0 1 Dynchia, Imperium (M/72)
Newton Dinan is in desperate trouble and could use the character’s help.
Esther Fields Enemy 0 2 3 0 Ziadd (M/19)
Esther Fields fell on hard times.
 
Term Age History
1 18 Entered University.
1 20 Dropped out of university.
2 20 Failed to qualify for Pirate (Rogue).
2 20 Submitted to the draft.
2 20 Became a Marine (Marine Support) with the new title Marine.
2 23 Commanding officer takes an interest in Adolph Campbell's career.
2 24 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 24 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 24 Voluntarily left Marine Support
3 24 Became a Merchant (Broker).
3 26 Make an unexpected connection outside Adolph Campbell's normal circles. Gain a Contact.
4 28 Continued as Merchant (Broker).
4 30 Make an unexpected connection outside Adolph Campbell's normal circles. Gain a Contact.
5 32 Continued as Merchant (Broker).
5 33 A good deal ensures Adolph Campbell is living the high life for a few years.
6 36 Continued as Merchant (Broker).
6 37 A sudden war destroys Adolph Campbell's trade routes and contacts, forcing Adolph Campbell to flee that region of space.
6 37 Gain rebels as Enemy
7 37 Became a Drifter (Wanderer).
7 41 Contact with Government.
7 41 Promoted to Drifter (Wanderer) rank 1.
8 41 Continued as Drifter (Wanderer).
8 45 Promoted to Drifter (Wanderer) rank 2.
9 45 Continued as Drifter (Wanderer).
9 49 Contact with Government.
9 49 Promoted to Drifter (Wanderer) rank 3.
10 49 Voluntarily left Wanderer
10 49 Became a Noble (Administrator) with the new title Assistant.
10 53 Adolph Campbell manipulate and charm Adolph Campbell's way through high society. Gain a Rival and an Ally.
10 53 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
11 53 Continued as Noble (Administrator).
11 56 Join a successful conspiracy of nobles.
11 57 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
12 57 Continued as Noble (Administrator).
12 61 Refuse to join a conspiracy of nobles. Gain an Enemy.
12 61 Promoted to Noble (Administrator) rank 3 with the new title Manager.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Noble (Administrator).
13 64 Adolph Campbell efforts do not go unnoticed by the Imperium.
13 65 Promoted to Noble (Administrator) rank 4 with the new title Chief.
14 65 Aging Crisis. Owe 20,000 for medical bills.
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