Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Assigned to an assault on an enemy fortress. |
1 |
19 |
Injured |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Returned to Marine (Marine Support). |
3 |
29 |
A mission goes disastrously wrong due to Sumner Wood's commander’s error or incompetence, but Sumner Wood survive. |
3 |
29 |
Cover for the commander and gain an Ally. |
3 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Ground Assault (Marine). |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
32 |
Assigned to an assault on an enemy fortress. |
4 |
32 |
Injured |
4 |
34 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
37 |
Assigned to an assault on an enemy fortress. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
40 |
Sumner Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Sumner Wood aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
46 |
Attacked by enemies that Sumner Wood easily defeat. |
8 |
46 |
Gain Enemy if Sumner Wood don't already have one. |
9 |
46 |
Voluntarily left Barbarian |
9 |
46 |
Became a Citizen (Corporate). |
9 |
48 |
Political upheaval strikes Sumner Wood's homeworld, and Sumner Wood is caught up in the revolution. |
9 |
50 |
Promoted to Citizen (Corporate) rank 1. |