Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Alvie Archer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
32 |
Gain a patron in the arts. Gain an Ally |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Alvie Archer far from home. |
7 |
36 |
Became a Merchant (Merchant Marine). |
7 |
38 |
Imperial trade restrictions force Alvie Archer out of business. |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
41 |
Attacked by enemies that Alvie Archer easily defeat. |
8 |
41 |
Gain Enemy if Alvie Archer don't already have one. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Alvie Archer come into conflict with a splinter group Alvie Archer's own religion which maintains Alvie Archer's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Switched to Drifter (Barbarian). |
11 |
50 |
Alvie Archer do not know what happened to Alvie Archer. There is a gap in Alvie Archer's memory. |
12 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
51 |
Alvie Archer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Alvie Archer faith enjoys an explosion of popularity largely thanks to Alvie Archer's efforts. |
13 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Continued as Believer (Missionary/Humanitarian). |
14 |
60 |
Alvie Archer secretly provide religious rites for a dying leader or noble, although they do not share Alvie Archer's faith. Gain an Ally in the family and a Rival who disagrees with Alvie Archer's choice. |
14 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
62 |
Continued as Believer (Missionary/Humanitarian). |
15 |
64 |
Alvie Archer have been following false teachings! |
16 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
64 |
Retired. |
16 |
67 |
Gained a contact. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
74 |
Gained a contact. |
19 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
79 |
Good fortune. |
20 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
81 |
Moved to a new world. |
21 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |