Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Sanford Weakman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Sanford Weakman come into conflict with a splinter group Sanford Weakman's own religion which maintains Sanford Weakman's version is the wrong one. Gain 2 Rivals. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Sanford Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Sanford Weakman's work ends up coming home with Sanford Weakman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |