Retired Combat Leader Addie McDermot  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 73 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 6 (0)None111556
Eloquent
 
Skills
Admin 0
Art (Presentation) 0
Athletics 0
Broker 0
Carouse 0
Deception 0
Diplomat 2
Drive 0
Electronics 0
Engineer 0
Flyer (Grav) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 0
Recon 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 02
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman11
Believer Missionary/Humanitarian Project Worker13
Scout Courier 04
Believer Holy Warrior Combat Leader23
Retired 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ira Oshea Ally 3 0 1 1 Traltar (F/27)
Elda Mar Enemy 0 3 1 1 Traltar (F/42)
Elda Mar has negatively life-changing event.
Ova Fernandez Ally 5 0 1 0 Traltar (F/74)
Beulah Miller Rival 1 1 3 5 Ayansh'i (F/19)
Beulah Miller has life-changing event that creates new responsibilities.
Erick Whitlock Enemy 0 3 1 1 Trexen (M/22)
Justin Janson Enemy 0 4 5 0 Traltar (M/75)
Noah Oliver Enemy 0 1 1 0 Ronnin (M/65)
Sanders Olson Enemy 0 1 1 2 Traltar (M/22)
Taebwa Ba-obpaa Enemy 0 2 1 3 Bwap (M/18)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 20 One of Addie McDermot's pieces of art is stolen, and the investigation brings Addie McDermot into the criminal underworld.
2 22 Continued as Entertainer (Performer).
2 24 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 24 Failed to qualify for Thief (Rogue).
3 24 Became a Drifter (Barbarian).
3 25 Betrayed by a friend. One of Addie McDermot's Contacts or Allies betrays Addie McDermot, ending Addie McDermot's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Entered Merchant Academy with the Shipboard curriculum.
4 26 Become leader in social movement.
4 26 Gain an Ally and an Enemy.
4 29 Graduated.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Injured. Fully recovered. Owe 2,500 for medical bills.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 33 Addie McDermot is sent to a new community or parish to preach The Word among the poor.
7 36 Continued as Believer (Missionary/Humanitarian).
7 37 Addie McDermot secretly provide religious rites for a dying leader or noble, although they do not share Addie McDermot's faith. Gain an Ally in the family and a Rival who disagrees with Addie McDermot's choice.
7 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 40 Continued as Believer (Missionary/Humanitarian).
8 41 Addie McDermot have been following false teachings!
9 41 Failed to qualify for Broker (Merchant).
9 41 Submitted to the draft.
9 41 Became a Scout (Courier).
9 43 Spend several years jumping from world to world in Addie McDermot's scout ship.
10 45 Attempted to change assignments.
10 45 Failed to qualify for Surveyor (Scout).
10 45 Continued as Scout (Courier).
10 46 When dealing with an alien race, Addie McDermot botch an opportunity to gather extra intelligence about them.
10 46 Addie McDermot have no idea what happened to Addie McDermot – they found Addie McDermot's ship drifting on the fringes of friendly space.
11 49 Continued as Scout (Courier).
11 53 Serve as the courier for an important message from the Imperium.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Scout (Courier).
12 56 A romantic relationship ends badly. Gain a Rival or Enemy.
12 57 Forced to muster out.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 59 Addie McDermot refused an offer of inducements to betray Addie McDermot's faith. Gain 4 enemies.
13 61 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 61 Continued as Believer (Holy Warrior).
14 64 Addie McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 65 Forced to continue current assignment.
14 65 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 65 Continued as Believer (Holy Warrior).
15 67 Addie McDermot have been following false teachings!
16 67 Aging Crisis. Owe 50,000 for medical bills.
16 67 Retired.
16 69 Encounter a Psionic institute.
16 69 Tested for psionic powers
17 71 Aging Crisis. Owe 10,000 for medical bills.
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