Gilbert McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 36 M 6 (0) 3 (-1) 8 (0) 3 (-1) 8 (0) 9 (1)638389
Well Grounded, Gracious, Constantly bites inner cheek
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Deception 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 0
Medic 0
Navigation 0
Profession (Freeloader) 0
Recon 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Scout Surveyor 01
Drifter Wanderer 11
 
EducationGraduated
Colonial Upbringing Failed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Join a social movement.
1 25 Failed as a colonist.
2 25 Failed to qualify for Cavalry (Army).
2 25 Submitted to the draft.
2 25 Became a Agent (Law Enforcement) with the new title Rookie.
2 26 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 26 Became a Scout (Surveyor).
3 29 Psychologically damaged by Gilbert McDermot's time in the scouts.
4 29 Failed to qualify for Pirate (Rogue).
4 29 Became a Drifter (Wanderer).
4 30 Offered job by a patron. Now owe him a favor.
4 33 Promoted to Drifter (Wanderer) rank 1.
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