Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Karlar Kharmida's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
23 |
Political manoeuvrings usurp Karlar Kharmida's position. Gain a Rival. |
3 |
23 |
Returned to Merchant (Merchant Marine). |
3 |
26 |
Make an unexpected connection outside Karlar Kharmida's normal circles. Gain a Contact. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies that Karlar Kharmida easily defeat. |
5 |
34 |
Gain Enemy if Karlar Kharmida don't already have one. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Karlar Kharmida do not know what happened to Karlar Kharmida. There is a gap in Karlar Kharmida's memory. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Karlar Kharmida is chosen to represent Karlar Kharmida's faith in a vid show or other highly public forum. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Karlar Kharmida have been following false teachings! |
9 |
43 |
Returned to Drifter (Barbarian). |
9 |
45 |
Karlar Kharmida run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
10 |
46 |
Moved to a new world. |
10 |
49 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Noble (Diplomat). |
11 |
51 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Retired. |
12 |
52 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |