Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Trapped behind enemy lines. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
Green Chambers is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Green Chambers accepted an offer of inducements to betray Green Chambers's faith. Gain 340,000 in cash. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
43 |
Find valuable salvage. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Green Chambers easily defeat. |
9 |
49 |
Gain Enemy if Green Chambers don't already have one. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
58 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
59 |
Attacked by enemies that Green Chambers easily defeat. |
12 |
59 |
Gain Enemy if Green Chambers don't already have one. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Green Chambers is chosen to represent Green Chambers's faith in a vid show or other highly public forum. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |