Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Raymond Middlemiss survey an alien world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Raymond Middlemiss's scout ship is one of the first on the scene to rescue the survivors of a disaster but Raymond Middlemiss fail to help. Gain an Enemy. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Raymond Middlemiss botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
36 |
Perform an exemplary service for the scouts. |