Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Dale Foy out of business. |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
Involved in a gambling ring. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
29 |
Betrayed by a friend. One of Dale Foy's Contacts or Allies betrays Dale Foy, ending Dale Foy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
30 |
One of Dale Foy's pieces of art is stolen, and the investigation brings Dale Foy into the criminal underworld. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
40 |
Good fortune |
7 |
41 |
Promoted to Entertainer (Artist) rank 1. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
45 |
Refused to criticise a questionable political leader on Dale Foy's homeworld. |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
48 |
Invited to take part in a controversial event or exhibition that injures Dale Foy's social standing. |
9 |
49 |
Promoted to Entertainer (Artist) rank 2. |
10 |
49 |
Voluntarily left Artist |
10 |
49 |
Failed to qualify for Free Trader (Merchant). |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
53 |
Scarred. Owe 2,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |