Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
A good deal ensures Lissie Lane is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Imperial trade restrictions force Lissie Lane out of business. |
7 |
40 |
Switched to Scholar (Physician) with previous rank. |
7 |
41 |
A disaster leaves several injured, and others blame Lissie Lane, forcing Lissie Lane to leave Lissie Lane's career. Gain a Rival. |
7 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
42 |
Lissie Lane foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
45 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
45 |
Continued as Navy (Line/Crew). |
9 |
47 |
Vessel participates in a diplomatic mission. |
9 |
47 |
Gain a contact. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Navy (Line/Crew). |
10 |
51 |
Vessel participates in a diplomatic mission. |
10 |
51 |
Gain a contact. |