Retired 4th Officer Laer Kakdamu  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 64 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Pampered
 
Skills
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 0
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Grapple) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Streetwise 4
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Scout Courier 02
Merchant Free Trader 02
Drifter Barbarian 02
Merchant Merchant Marine 4th Officer24
 
Name Type Affinity Enmity Power Influence Species
A Khi Kudaa Ally 1 0 0 1 Vilani, Imperium (F/70)
Maurice Lynch Enemy 0 3 4 3 Pirian (M/45)
Manila Pearson Contact 3 4 0 1 Tapazmal (F/40)
Very bad falling out.
Annis Reed Contact 2 1 1 1 Irhadre (F/39)
Tommie Magrath Enemy 0 4 3 0 Vlazhdumecta (F/26)
Tommie Magrath is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 A new romantic starts. Gain an Ally.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Scout (Courier).
3 25 Perform an exemplary service for the scouts.
4 27 Continued as Scout (Courier).
4 31 Laer Kakdamu's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
5 31 Became a Merchant (Free Trader).
6 35 Continued as Merchant (Free Trader).
6 37 Make an unexpected connection outside Laer Kakdamu's normal circles. Gain a Contact.
7 39 Voluntarily left Free Trader
7 39 Became a Drifter (Barbarian).
8 43 Continued as Drifter (Barbarian).
8 47 Laer Kakdamu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 49 Given advanced training in a specialist field
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 52 A good deal ensures Laer Kakdamu is living the high life for a few years.
10 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 59 Make an unexpected connection outside Laer Kakdamu's normal circles. Gain a Contact.
11 59 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 61 Laer Kakdamu's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 61 Aging Crisis. Owe 10,000 for medical bills.
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