Retired Petty Officer, 3rd class Allan Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 55 M 2 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 9 (1)211779
Intrepid, Never Hungry, Always has a grimace
 
Skills
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Life Sciences) 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class22
Navy Engineer/Gunner Petty Officer, 3rd class21
Prisoner Fixer 11
Citizen Colonist 12
Drifter Scavenger 02
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Isobel Watts Enemy 0 4 3 3 Sydite (F/43)
Isobel Watts is found or reported dead.
Verna Candy Contact 2 1 1 4 Sydite (F/24)
Rosamond Robertson Rival 0 3 4 2 Cassilldan (F/25)
Rosamond Robertson gains in power.
Gertie Price Enemy 1 4 2 3 Dolphin, Imperium (F/7)
Relationship becomes more intense. Rival becomes an enemy.
Eileen Young Rival 1 2 2 4 Murrissi (F/53)
Eileen Young has negatively life-changing event.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Allan Jemmy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Flight (Navy).
2 22 Continued as Navy (Line/Crew).
2 24 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 30 Accused of a crime
4 30 Became a Prisoner (Fixer).
4 34 The warden takes an interest in Allan Jemmy's case.
4 34 Promoted to Prisoner (Fixer) rank 1.
4 34 Paroled from prison.
5 34 Became a Citizen (Colonist).
5 36 Allan Jemmy learn something Allan Jemmy should not have – a corporate secret, a political scandal – which Allan Jemmy can profit from illegally.
5 36 Gain a criminal contact.
5 38 Forced to continue current assignment.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Continued as Citizen (Colonist).
6 42 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 42 Became a Drifter (Scavenger).
7 43 Allan Jemmy do not know what happened to Allan Jemmy. There is a gap in Allan Jemmy's memory.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Allan Jemmy is chosen to represent Allan Jemmy's faith in a vid show or other highly public forum.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Continued as Believer (Missionary/Humanitarian).
9 50 Allan Jemmy come into conflict with a splinter group Allan Jemmy's own religion which maintains Allan Jemmy's version is the wrong one. Gain 3 Rivals.
10 50 Returned to Drifter (Scavenger).
10 52 Lightly injured, no permanent damage. Fully recovered.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
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