Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Alice Byrd botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Alice Byrd have no idea what happened to Alice Byrd – they found Alice Byrd's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
One of Alice Byrd's pieces of art is stolen, and the investigation brings Alice Byrd into the criminal underworld. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Works is especially well received and popular, making Alice Byrd a minor celebrity |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
Risk Alice Byrd's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
A sudden war destroys Alice Byrd's trade routes and contacts, forcing Alice Byrd to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Alice Byrd secretly provide religious rites for a dying leader or noble, although they do not share Alice Byrd's faith. Gain an Ally in the family and a Rival who disagrees with Alice Byrd's choice. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |