Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Field Researcher (Scholar). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
27 |
Attacked by enemies that Zungkna Gonllo easily defeat. |
2 |
27 |
Gain Enemy if Zungkna Gonllo don't already have one. |
2 |
30 |
Forced to muster out. |
3 |
30 |
Failed to qualify for Worker (Citizen). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Scout (Courier). |
3 |
32 |
Zungkna Gonllo's ship is damaged, and Zungkna Gonllo have to hitch-hike Zungkna Gonllo's way back across the stars to the nearest scout base. |
3 |
32 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Zungkna Gonllo come into conflict with a splinter group Zungkna Gonllo's own religion which maintains Zungkna Gonllo's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Zungkna Gonllo secretly provide religious rites for a dying leader or noble, although they do not share Zungkna Gonllo's faith. Gain an Ally in the family and a Rival who disagrees with Zungkna Gonllo's choice. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Zungkna Gonllo faith enjoys an explosion of popularity largely thanks to Zungkna Gonllo's efforts. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Voluntarily left Missionary/Humanitarian |
8 |
43 |
Retired. |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Encounter a Psionic institute. |
9 |
50 |
Tested for psionic powers |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |