Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Scholar (Physician). |
2 |
30 |
Refuse to join a cheat in some fashion. |
3 |
32 |
Continued as Scholar (Physician). |
3 |
36 |
A rival researcher blackens Ruben Hoddle's name or steals Ruben Hoddle's research. Gain a Rival. |
4 |
36 |
Continued as Scholar (Physician). |
4 |
39 |
Agreed to perform research that goes against Ruben Hoddle's conscience. Gain 3 Enemies. |
5 |
40 |
Attempted to change assignments. |
5 |
40 |
Failed to qualify for Field Researcher (Scholar). |
5 |
40 |
Continued as Scholar (Physician). |
5 |
42 |
Severely injured. Owe 2,500 for medical bills. |
6 |
42 |
Failed to qualify for Broker (Merchant). |
6 |
42 |
Submitted to the draft. |
6 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Continued as Merchant (Merchant Marine). |
7 |
47 |
Make an unexpected connection outside Ruben Hoddle's normal circles. Gain a Contact. |
7 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
50 |
Continued as Merchant (Merchant Marine). |
8 |
53 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
53 |
Failed to qualify for Courier (Scout). |
9 |
53 |
Became a Drifter (Scavenger). |
10 |
57 |
Continued as Drifter (Scavenger). |
10 |
60 |
Attempted a risky adventure and was wildly successful. |