Hobert Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 47 M 8 (0) 3 (-1) 4 (-1) 3 (-1) 10 (1) 9 (1)8343A9
Visible lice in hair, Results-oriented, Narrow-set eyes
 
Skills
Admin 0
Advocate 1
Astrogation 1
Diplomat 0
Electronics (Computer) 1
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Profession (Worker) 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Scout Courier 02
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Corporate 13
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Hobert Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Scout (Courier).
2 24 Perform an exemplary service for the scouts.
3 24 Attempted to change assignments.
3 24 Failed to qualify for Surveyor (Scout).
3 24 Continued as Scout (Courier).
3 27 Gained a contact.
4 28 Voluntarily left Courier
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 32 Amnesia.
5 32 Voluntarily left Missionary/Humanitarian
5 32 Became a Citizen (Corporate).
5 33 Hobert Walker gain experience in a technical field as a computer operator or surveyor.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 38 Hobert Walker is rewarded for Hobert Walker's diligence or cunning.
7 40 Continued as Citizen (Corporate).
7 41 A revolution, attack or other unusual event throws Hobert Walker's life into chaos, forcing Hobert Walker to leave the planet.
8 41 Returned to Drifter (Scavenger).
8 45 Promoted to Drifter (Scavenger) rank 1.
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