Warrior Rush Head  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 66 M 2 (-2) 4 (-1) 1 (-2) 4 (-1) 9 (1) 6 (0)241496
Screwed up, Guilty, Defeated
 
Skills
Admin 0
Animals (Handling) 1
Art (Presentation) 0
Astrogation 0
Carouse 1
Deception 0
Drive (Mole) 1
Electronics 0
Explosives 1
Gun Combat 0
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 2
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout22
Scout Courier 24
Citizen Colonist Settler23
Entertainer Performer 01
Drifter Barbarian Warrior23
 
Name Type Affinity Enmity Power Influence Species
Ellsworth Kim Ally 4 0 3 0 Zaris (M/18)
Homer Donoughoe Contact 1 0 1 1 Zaris (M/9)
Delmar Batt Ally 1 0 5 0 Cassilldan (M/47)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Rush Head discover a world, item or information of worth to the Imperium.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 26 Rush Head discover a world, item or information of worth to the Imperium.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Courier) with previous rank.
3 27 Good fortune
4 30 Continued as Scout (Courier).
4 33 When dealing with an alien race, Rush Head have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 34 Continued as Scout (Courier).
5 35 Rush Head spend a great deal of time on the fringes of Charted Space.
5 35 Gain a contact in an alien race.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Continued as Scout (Courier).
6 40 Rush Head survey an alien world.
6 42 Forced to muster out.
7 42 Became a Citizen (Colonist).
7 46 Rush Head's business expands, Rush Head's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Colonist) rank 1.
8 46 Continued as Citizen (Colonist).
8 48 Rush Head's business expands, Rush Head's corporation grows, or the colony thrives.
8 50 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 50 Continued as Citizen (Colonist).
9 51 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 51 Became a Entertainer (Performer).
10 54 Rush Head is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
11 54 Became a Drifter (Barbarian).
11 55 A new romantic starts. Gain an Ally.
11 58 Promoted to Drifter (Barbarian) rank 1.
12 58 Continued as Drifter (Barbarian).
12 59 Contact with Government.
13 62 Continued as Drifter (Barbarian).
13 63 Offered job by a patron. Now owe him a favor.
13 66 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
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