Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Dewey Gordon hold out until relief arrives. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Commanding officer takes an interest in Dewey Gordon's career. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Scarred. Fully recovered. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Continued as Army (Army Support). |
4 |
34 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Dewey Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Broker (Merchant). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
38 |
Attacked by enemies that Dewey Gordon easily defeat. |
6 |
38 |
Gain Enemy if Dewey Gordon don't already have one. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Failed to qualify for Free Trader (Merchant). |
9 |
47 |
Returned to Drifter (Scavenger). |
9 |
50 |
Encounter a Psionic institute. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
55 |
Suffer from a life-threatening illness. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Amnesia. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |