4th Officer Carol Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 44 F 3 (-1) 1 (-2) 7 (0) 10 (1) 11 (1) 8 (0)317AB8
Sentimental
 
Skills
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 0
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Flyer 0
Mechanic 1
Persuade 1
Pilot 0
Profession (Worker/Hydroponics) 1
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Merchant Merchant Marine 4th Officer24
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Freddie Terry Ally 4 0 3 3 Answerin (F/30)
Freddie Terry is particularly unusual, such as an artificial intelligence or very alien being.
Alec Carpenter Enemy 2 3 4 1 Answerin (M/33)
Relationship becomes more intense. Rival becomes an enemy.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Attacked by enemies that Carol Rand easily defeat.
1 19 Gain Enemy if Carol Rand don't already have one.
2 22 Continued as Drifter (Wanderer).
2 24 Carol Rand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 32 Continued as Merchant (Merchant Marine).
5 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Continued as Merchant (Merchant Marine).
6 38 Gained a contact.
6 40 Forced to muster out.
7 40 Entered Merchant Academy with the Shipboard curriculum.
7 43 Suffered a deep tragedy.
7 44 Dropped out of the merchant academy.
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