Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
20 |
A new romantic starts. Gain an Ally. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Continued as Entertainer (Journalist). |
3 |
25 |
Join homeworld’s celebrity circles |
3 |
27 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Elmer Ray far from home. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Elmer Ray went above and beyond the call of duty. |
5 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
A notable academic consults with Elmer Ray about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Elmer Ray accepted an offer of inducements to betray Elmer Ray's faith. Gain 430,000 in cash. |
10 |
48 |
Failed to qualify for Explorer (Scout). |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
51 |
Elmer Ray do not know what happened to Elmer Ray. There is a gap in Elmer Ray's memory. |
11 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Make an unexpected connection outside Elmer Ray's normal circles. Gain a Contact. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |