Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
When dealing with an alien race, Mannie Learmonth botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Mannie Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mannie Learmonth fail to help. Gain an Enemy. |
6 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
45 |
When dealing with an alien race, Mannie Learmonth botch an opportunity to gather extra intelligence about them. |
7 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
When dealing with an alien race, Mannie Learmonth botch an opportunity to gather extra intelligence about them. |
8 |
50 |
Mannie Learmonth's ship is damaged, and Mannie Learmonth have to hitch-hike Mannie Learmonth's way back across the stars to the nearest scout base. |
8 |
50 |
Gain 5 Contacts. Gain 3 Enemies. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Perform an exemplary service for the scouts. |
9 |
54 |
Promoted to Scout (Surveyor) rank 2. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
57 |
Mannie Learmonth's ship is damaged, and Mannie Learmonth have to hitch-hike Mannie Learmonth's way back across the stars to the nearest scout base. |
10 |
57 |
Gain 6 Contacts. Gain 3 Enemies. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |