Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Adelbert Fawns's life into chaos, forcing Adelbert Fawns to leave the planet. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Drafted into Law Enforcement |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Adelbert Fawns's ship is damaged, and Adelbert Fawns have to hitch-hike Adelbert Fawns's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |