Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Political upheaval strikes Rube Lobb's homeworld, and Rube Lobb is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Rube Lobb do not know what happened to Rube Lobb. There is a gap in Rube Lobb's memory. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Contact with Government. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
41 |
Became a Agent (Intelligence). |
7 |
45 |
Rube Lobb went above and beyond the call of duty. |
7 |
45 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
48 |
An investigation takes on a dangerous turn. |
8 |
48 |
Rube Lobb's work ends up coming home with Rube Lobb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
49 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
52 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
9 |
53 |
Promoted to Agent (Intelligence) rank 3. |