Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Leland McKee's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Leland McKee's normal circles. Gain a Contact. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Citizen (Worker). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
39 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Gain a contact. |
6 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
44 |
Vessel participates in a diplomatic mission. |
7 |
45 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
47 |
Vessel participates in a notable military engagement. |
9 |
49 |
Continued as Navy (Line/Crew). |
9 |
53 |
Lost eye or limb. Fully recovered. |
10 |
53 |
Became a Drifter (Scavenger). |
10 |
57 |
Survived a risky adventure but gained nothing. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
59 |
Suffer from a life-threatening illness. |