Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Tommie Brown's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tommie Brown fail to help. Gain an Enemy. |
1 |
21 |
Tommie Brown's ship is damaged, and Tommie Brown have to hitch-hike Tommie Brown's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Tommie Brown's ship is damaged, and Tommie Brown have to hitch-hike Tommie Brown's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |