Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A mission goes disastrously wrong due to Israel Oneil's commander’s error or incompetence, but Israel Oneil survive. |
1 |
21 |
Report commander and gain an Enemy. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
26 |
Accused of a crime |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
27 |
Disgraced. Word of Israel Oneil's criminal past reaches Israel Oneil's homeworld. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
31 |
Good Behaviour. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Returned to Prisoner (Fixer). |
6 |
40 |
Beaten by a prison gang. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Returned to Prisoner (Inmate). |
7 |
44 |
Saved a guard or prison officer. Gain an Ally. |
7 |
46 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Failed to qualify for Artist (Entertainer). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Israel Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |