Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Voluntarily left Cavalry |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Riley McDermot easily defeat. |
2 |
26 |
Gain Enemy if Riley McDermot don't already have one. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Gain Enemy if Riley McDermot don't already have one. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Rogue (Thief). |
4 |
33 |
Betrayed by a friend. One of Riley McDermot's Contacts or Allies betrays Riley McDermot, ending Riley McDermot's career. That Contact or Ally becomes a Rival or Enemy. |