Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Imperial trade restrictions force Admiral Commins out of business. |
6 |
33 |
Became a Scout (Courier). |
6 |
37 |
Admiral Commins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Admiral Commins fail to help. Gain an Enemy. |
6 |
37 |
Admiral Commins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
37 |
Voluntarily left Courier |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Admiral Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Merchant Academy. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Failed to qualify for Merchant Academy. |
9 |
42 |
Switched to Drifter (Barbarian). |
10 |
46 |
Continued as Drifter (Barbarian). |
10 |
49 |
Admiral Commins do not know what happened to Admiral Commins. There is a gap in Admiral Commins's memory. |
11 |
49 |
Entered Merchant Academy with the Business curriculum. |
11 |
50 |
Spent the college years partying. |
11 |
53 |
Graduated. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Switched to Merchant (Broker). |
12 |
53 |
Promoted to Merchant (Broker) rank 1. |
12 |
57 |
Make an unexpected connection outside Admiral Commins's normal circles. Gain a Contact. |
12 |
57 |
Promoted to Merchant (Broker) rank 2. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Continued as Merchant (Broker). |
13 |
58 |
Embroiled in legal trouble. |
13 |
61 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |