Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Doeghzgu Ngegsorrghkhoedh faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Doeghzgu Ngegsorrghkhoedh refused an offer of inducements to betray Doeghzgu Ngegsorrghkhoedh's faith. Gain 5 enemies. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Voluntarily left Holy Warrior |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A sudden war destroys Doeghzgu Ngegsorrghkhoedh's trade routes and contacts, forcing Doeghzgu Ngegsorrghkhoedh to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Gained a contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
48 |
An investigation takes on a dangerous turn. |
8 |
48 |
Doeghzgu Ngegsorrghkhoedh's work ends up coming home with Doeghzgu Ngegsorrghkhoedh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Doeghzgu Ngegsorrghkhoedh went above and beyond the call of duty. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
57 |
Given specialist training in vehicles. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Agent (Corporate Agent). |
11 |
59 |
Given specialist training in vehicles. |
11 |
62 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Agent (Corporate Agent). |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |