Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Brown Morgan's ship is damaged, and Brown Morgan have to hitch-hike Brown Morgan's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
Brown Morgan is forced out because of censorship or controversy. What truth did Brown Morgan get too close to? |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
26 |
Given specialist training in vehicles. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
28 |
An investigation takes on a dangerous turn. |
4 |
28 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
6 |
35 |
Became a Drifter (Barbarian). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Became a Merchant (Broker). |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |