Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Willard Miles's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willard Miles fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Willard Miles's time in the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Serve as the courier for an important message from the Imperium. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Victim of a crime |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Scientist (Scholar). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Surveyor (Scout). |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Willard Miles's Contacts or Allies betrays Willard Miles, ending Willard Miles's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Switched to Drifter (Barbarian). |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
47 |
Attacked by enemies that Willard Miles easily defeat. |
9 |
47 |
Gain Enemy if Willard Miles don't already have one. |
9 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired. |
11 |
56 |
Spend time with an alien race. Gain a contact. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |