Retired Captain Finley Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 71 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 5 (-1)111B65
Elated, Dreamy
 
Skills
Astrogation 1
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 4
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Merchant Merchant Marine Crewman01
Army Army Support Captain2 / 02
Navy Engineer/Gunner Petty Officer, 3rd class22
Scout Explorer Scout22
Scout Surveyor 22
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Beverly Hawdon Contact 2 1 0 2 Vanejenese (F/40)
Yaejel Yalyu Yeye Enemy 0 4 3 5 Ael Yael (M/79)
Yaejel Yalyu Yeye is a member of an organisation which holds a generally opposite view of the Traveller.
Wanda Dart Enemy 0 2 1 0 Geonee (F/11)
Emery Uleaven Contact 2 1 2 1 Vanejenese (M/32)
Emery Uleaven is missing under suspicious circumstances.
Fannie Baker Contact 2 1 1 1 Vanejenese (F/49)
Ken Macks Enemy 6 3 3 0 Irhadre (M/43)
reconciliation.
Essie McGhee Enemy 0 3 0 0 Vanejenese (F/40)
Ualui Iah Contact 3 2 3 0 Aslan (M/23)
An incident occured.
Doshie Bramer Contact 2 1 1 0 Ayansh'i (F/40)
Dustin Alardice Enemy 1 2 1 5 Darrian, Imperium (M/20)
Dustin Alardice gained influence with the character’s assistance.
Miller Stewart Enemy 0 3 1 1 Vanejenese (M/20)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Wanderer).
1 19 Finley Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 20 Make an unexpected connection outside Finley Clements's normal circles. Gain a Contact.
3 23 Voluntarily left Merchant Marine
3 23 Became a Army (Army Support) with the new title Private.
3 27 Display heroism in battle.
3 27 Commissioned in Army (Army Support) with the new title Lieutenant.
3 27 Promoted to Army (Army Support) officer rank 2 with the new title Captain.
4 27 Continued as Army (Army Support).
4 29 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 29 Gain rebels as Enemy
5 29 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 32 Vessel participates in a diplomatic mission.
5 33 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 33 Continued as Navy (Engineer/Gunner).
6 35 Finley Clements foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 37 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
7 37 Voluntarily left Engineer/Gunner
7 37 Became a Scout (Explorer).
7 40 Serve as the courier for an important message from the Imperium.
7 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
8 41 Continued as Scout (Explorer).
8 44 When dealing with an alien race, Finley Clements botch an opportunity to gather extra intelligence about them.
8 44 Finley Clements's ship is damaged, and Finley Clements have to hitch-hike Finley Clements's way back across the stars to the nearest scout base.
8 44 Gain 2 Contacts. Gain 2 Enemies.
8 45 Promoted to Scout (Explorer) rank 2.
9 45 Attempted to change assignments.
9 45 Switched to Scout (Surveyor) with previous rank.
9 49 Spend several years jumping from world to world in Finley Clements's scout ship.
10 49 Continued as Scout (Surveyor).
10 53 Finley Clements's ship is damaged, and Finley Clements have to hitch-hike Finley Clements's way back across the stars to the nearest scout base.
10 53 Gain 2 Contacts. Gain 2 Enemies.
11 53 Returned to Drifter (Wanderer).
11 54 Find valuable salvage.
12 57 Continued as Drifter (Wanderer).
12 61 Promoted to Drifter (Wanderer) rank 1.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Drifter (Wanderer).
13 62 Scarred. Owe 2,500 for medical bills.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Retired.
14 64 Moved to a new world.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 67 Good fortune.
16 70 Aging Crisis. Owe 40,000 for medical bills.
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