Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Jennie Bluit's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Risk Jennie Bluit's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Risk Jennie Bluit's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Imperial trade restrictions force Jennie Bluit out of business. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Jennie Bluit have been following false teachings! |
8 |
43 |
Became a Entertainer (Journalist). |
8 |
44 |
Jennie Bluit is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
50 |
Jennie Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
51 |
Jennie Bluit come into conflict with a splinter group Jennie Bluit's own religion which maintains Jennie Bluit's version is the wrong one. Gain 2 Rivals. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired. |
12 |
55 |
Accused of a crime. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |