Senior Crewman Marjory Bain  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 34 F 6 (0) 6 (0) 2 (-2) 9 (1) 10 (1) 10 (1)6629AA
Lovable
 
Skills
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Recon 0
Science (Social Sciences) 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent11
Citizen Worker 01
Scout Courier 01
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Karl Murray Contact 0 1 1 6 Sylean (M/38)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Given specialist training in vehicles.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Voluntarily left Corporate Agent
2 22 Became a Citizen (Worker).
2 24 A revolution, attack or other unusual event throws Marjory Bain's life into chaos, forcing Marjory Bain to leave the planet.
3 24 Failed to qualify for Thief (Rogue).
3 24 Submitted to the draft.
3 24 Became a Scout (Courier).
3 25 Spend several years jumping from world to world in Marjory Bain's scout ship.
4 28 Voluntarily left Courier
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Make an unexpected connection outside Marjory Bain's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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