Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Dillard Learmonth's Contacts or Allies betrays Dillard Learmonth, ending Dillard Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Dillard Learmonth is sent to a new community or parish to preach The Word among the poor. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Dillard Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Dillard Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Dillard Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Dillard Learmonth's choice. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Dillard Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
A notable academic consults with Dillard Learmonth about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Dillard Learmonth accepted an offer of inducements to betray Dillard Learmonth's faith. Gain 580,000 in cash. |
8 |
45 |
Forced to muster out. |