Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Drafted into Surveyor |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Hoyt Brown's Contacts or Allies betrays Hoyt Brown, ending Hoyt Brown's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Opponents of Hoyt Brown's belief system ambush Hoyt Brown. |
6 |
38 |
Lost eye or limb. Owe 5,000 for medical bills. |