Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
One of Suzanne Fowler's pieces of art is stolen, and the investigation brings Suzanne Fowler into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Suzanne Fowler's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A good deal ensures Suzanne Fowler is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Good fortune |
6 |
42 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Risk Suzanne Fowler's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 5. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
Suzanne Fowler's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
Moved to a new world. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |