Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Expose or are involved in a scandal of some sort. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Established a network of contacts. Gain 2 contacts. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Rewarded for a successful mission. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Lost eye or limb. Fully recovered. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Established a network of contacts. Gain 1 contacts. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Given specialist training in vehicles. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 7. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Befriended by a senior agent. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 8. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Scout (Explorer). |
10 |
52 |
Maxie Parlow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maxie Parlow fail to help. Gain an Enemy. |
10 |
52 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
55 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
55 |
Continued as Scout (Explorer). |
11 |
59 |
Maxie Parlow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
59 |
Returned to Entertainer (Journalist). |
12 |
60 |
Maxie Parlow is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
13 |
60 |
Switched to Agent (Intelligence). |
13 |
63 |
Established a network of contacts. Gain 2 contacts. |
13 |
64 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
14 |
64 |
Continued as Agent (Intelligence). |
14 |
67 |
Go undercover to investigate an enemy. |
14 |
67 |
A police detective or rival criminal forces Maxie Parlow to flee and vows to hunt Maxie Parlow down. Gain an Enemy. |
14 |
68 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
15 |
68 |
Continued as Agent (Intelligence). |
15 |
69 |
Given specialist training in vehicles. |
15 |
72 |
Promoted to Agent (Intelligence) rank 3. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Retired at age 72. |
16 |
72 |
Continued as Agent (Intelligence). |
16 |
75 |
An investigation takes on a dangerous turn. |
16 |
76 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |