Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Vessel participates in a notable military engagement. |
3 |
27 |
Forced to continue current assignment |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Abuse Marian Andrews's position for profit. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Refuse to abuse Marian Andrews's position for profit. |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
8 |
43 |
Voluntarily left Engineer/Gunner |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |