Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Maymie Davis befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Maymie Davis gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Maymie Davis's Contacts or Allies betrays Maymie Davis, ending Maymie Davis's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Maymie Davis secretly provide religious rites for a dying leader or noble, although they do not share Maymie Davis's faith. Gain an Ally in the family and a Rival who disagrees with Maymie Davis's choice. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Maymie Davis have been following false teachings! |
7 |
35 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
35 |
Retired at age 35. |