Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Saul Wigram's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Risk Saul Wigram's fortune on a possibility lucrative deal and win. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Scholar (Physician). |
5 |
33 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
37 |
An expedition or voyage goes wrong, leaving Saul Wigram stranded in the wilderness. |
7 |
37 |
Became a Scout (Courier). |
7 |
38 |
Saul Wigram inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
42 |
Moved to a new world. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |