Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
Amy Hale learn something Amy Hale should not have – a corporate secret, a political scandal – which Amy Hale can profit from illegally. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
28 |
Political upheaval strikes Amy Hale's homeworld, and Amy Hale is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
33 |
Amy Hale learn something Amy Hale should not have – a corporate secret, a political scandal – which Amy Hale can profit from illegally. |
4 |
33 |
Promoted to Citizen (Colonist) rank 3. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
37 |
Good fortune |
5 |
37 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
40 |
Spent time maintaining and using heavy vehicles. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Scholar (Field Researcher). |
7 |
44 |
Caught cheating in some fashion, advancing Amy Hale's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
44 |
Amy Hale's work is sabotaged by unknown parties. Amy Hale start again from scratch. |
7 |
44 |
Gain an Enemy |
7 |
45 |
Promoted to Scholar (Field Researcher) rank 1. |